Phase 3 — Ecosystem Expansion & Incentive Maturity (Q3–Q4 2026)
Objective: Scale user engagement, strengthen social infrastructure, and introduce direct value- sharing models.
MOBA Launch & Global Promotion: Roll out the full MOBA title with competitive gameplay and attention-reward integration, validating the KAPS incentive loop in high- engagement environments.
Social & Companion Systems: Introduce voice, team-play, and sharing modules to deepen community interaction and increase time-on-platform.
Growth Campaigns: Launch reputation-based challenges and leaderboard competitions to accelerate k-score accumulation and user participation.
AIGC-Generated Content & Tasks: Deploy AI-driven task creation for personalized player missions, optimizing participation paths and attention retention.
Cross-Project Synergy: Enable intelligent recommendations across games and creator content, driving internal traffic flow and ecosystem liquidity.
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