Project

KapKap’s first real-world validation of the KAPs (Key Attention Pricing System) begins with gaming applications — notably SOG and Idle Knights.

Games are the ideal launch environment for the attention economy: they offer large, active user bases, strong monetization potential, and clear behavioral data structures that demonstrate how value can be created and distributed through participation.

While gaming serves as KapKap’s initial proving ground, it represents only the first step toward building a multi-application ecosystem.

Over time, the platform will integrate a broader range of interactive and social applications — all powered by the same unified reputation and value infrastructure.

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